Brave New Vardia Humanoid Crew Antiquarian

creature

Antiquarian

It belongs in a museum

Ability Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
INT 16 +3 +3
WIS 10 +0 +0
CHA 10 +0 +0

Medium Humanoid (Any)

Armor Class 12

Hit Points 22 (4d8+4)

Proficiency Bonus 2

Speed
30ft.
Challenge
1/2 (XP 100)
Skills
History +5, Investigation +5
Gear
Pistol, Whip, Thieves tools
Treasure Hunter
The antiquarian has advantage on Intelligence (Investigation) checks made to detect the presence of secret doors and traps.

Actions

Pistol
Ranged Weapon Attack, one target, range 30/90 ft., +4 to hit, 1d10+2 piercing damage.
Whip
Melee Weapon Attack, one target, 10ft reach, +4 to hit, 1d4+2 slashing damage.

Spellcasting

Intelligence
Save DC 13, Spell Attack +5
2/day each:
Identify, Find Traps, Knock

Antiquarians are highly educated treasure hunters often found in local markets bartering for ancient treasure sold by unwitting shopkeepers or following local legends to uncover artifacts that may or may not belong in a museum.

~ Written by a Human Being ~

This entry last updated Dec 4 2025

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