Brave New Vardia Humanoid Crew First Mate

creature

First Mate

Aye Aye Captain

Ability Mod Save
STR 14 +2 +2
DEX 14 +2 +2
CON 14 +2 +4
INT 10 +0 +0
WIS 10 +0 +0
CHA 10 +0 +0

Medium Humanoid (Any)

Armor Class 13 (Chain Shirt)

Hit Points 26 (4d8+8)

Proficiency Bonus 2

Speed
30 ft., Swim 30 ft., Climb 30 ft.
Challenge
1/2 (XP 100)
Gear
Scimitar, Flintlock (Pistol), Chain Shirt
Mariner
As long as the First Mate is not wearing heavy armor or using a shield, it has a swimming speed and a climbing speed equal to its normal speed.
Salty Sea Dog
The First Mate is a seasoned and respected sailor. The First Mate has Advantage on any ability check it makes which involves the operation or maintenance of Water Vehicles or to influence the crew of Water Vehicles.

Actions

Scimitar
Melee Weapon Attack, one target, 5ft. reach, +4 to hit, 1d6+2 slashing damage.
Flintlock
Ranged Weapon Attack, one target, range 30/90 ft., +4 to hit, 1d10+2 piercing damage.
Avast, Ye Scurvy Dogs! (1/day)
The First Mate shouts a disarming command. Hostile creatures within 60 feet of the First Mate must make a DC 12 Wisdom saving throw. On a failed save the creature is Frightened of the First Mate until the end of its next turn.

An experienced and respected sailor, the First Mate is an expert in maritime affairs, able to understand ships and the sea better than anybody else. They respect the whims of the sea and are very superstitious.

~ Written by a Human Being ~

This entry last updated Feb 2 2026

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