Brave New Vardia Humanoid Crew Minstrel

creature

Minstrel

Entertainer

Ability Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 10 +0 +0
INT 10 +0 +0
WIS 10 +0 +0
CHA 18 +4 +4

Medium Humanoid (Any)

Armor Class 12

Hit Points 18 (4d8)

Proficiency Bonus 2

Speed
30ft.
Challenge
1/2 (XP 100)
Skills
Persuasion +6, Performance +6
Gear
Shortsword, Lute, Leather Armor
Encourage
While taking a short rest the Minstrel can improve the morale of one willing creature. That creature has a +1 bonus to all attack rolls, ability checks, and saving throws until the end of its next short rest. A creature encouraged by this feature cannot be encouraged again until it has completed a long rest.

Actions

Shortsword
Melee Weapon Attack, one target, 5ft., +4 to hit, 1d6+2 slashing damage.

Bonus Actions

Distract (4/Day)
The Minstrel distracts one creature that can hear or see it. Attack rolls against that creature have advantage until the start of its next turn.

Minstrels are charismatic performers who inspire and entertain, keeping morale high through music and camaraderie. Accomplished social facilitators, they know where to find the right people and how to bring them around to their own way of thinking.

~ Written by a Human Being ~

This entry last updated Dec 7 2025

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