Weave Relics Magic Items Cinder Stone

item

Cinder Stone

A red gemstone

Attunement

  1. Cinder Magic

Spellcasting focus. Requires attunement by a spellcaster.

A fist sized glassy red gemstone that has a glowing ember in the center. The stone emits an aura of warm air in a 10-foot radius around itself.

The stone must be held in both hands for 1 hour while it vibrates and produces sparks as you struggle to keep hold of it. At the end of the duration you must make a DC 20 Strength saving throw.

On a failed save the stone bursts into flames, causing you to take 8d6 fire damage. If you fail to attune you cannot attempt to do so again until you have finished a long rest. On a successful save you attune to the stone. While attuned to the stone you gain the following features.

Weavesense
You sense the direction and distance to the stone at all times. This effect ends if another creature attunes to it.
Cinder Magic
You gain knowledge of Cinder spells which you can cast with your available spell slots. The stone must be held in the hand to cast these spells.
Flameguard
You are immune to fire damage and resistant to cold damage while the stone is in your possession.
Firestarter
As an action while holding the stone you can touch it against a flammable object that is medium or smaller, causing it to instantaneously ignite.

Related Documents

Cinder Magic

Attuning to the Cinder Stone grants you knowledge of Cinder spells which are themed around heat and flames. The stone must be held in the hand to cast these spells.

  1. Hot Hands (Transmutation cantrip)
    Spell cantrip
  2. Ring of Fire (Evocation cantrip)
    Spell cantrip
  3. Cinder Shield (1st-level conjuration)
    Spell 1st
  4. Ignition (1st-level evocation)
    Spell 1st
  5. Ember Burst (2nd-level evocation)
    Spell 2nd
  6. Sabotage (2nd-level evocation)
    Spell 2nd
  7. Wildfire (3rd-level conjuration)
    Spell 3rd
  8. Molten Beam (3rd-level evocation)
    Spell 3rd
  9. Surge (4th-level evocation)
    Spell 4th
  10. Infernal Vent (4th-level evocation)
    Spell 4th
  11. Pyre (5th-level conjuration)
    Spell 5th
  12. Phoenix Dive (6th-level evocation)
    Spell 6th
  13. Hearthlight (7th-level enchantment)
    Spell 7th
  14. Dancing Fire (8th-level conjuration)
    Spell 8th
  15. Supernova (9th-level evocation)
    Spell 9th

~ Written by a Human Being ~

This entry last updated Jun 1 2025

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