Evocation cantrip
Make a melee spell attack against a creature you touch. On a hit, the target takes 1d6 acid damage and is covered in caustic slime until the end of its next turn.
A target covered in this slime must make a Strength check against your spell save DC in order to move more than 5 feet away from you. If it succeeds, the slime breaks and the spell ends, otherwise it must remain within 5 feet of you. If you move more than 5 feet away from the target, the spell ends.
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).