7th-level conjuration
You conjure a swirling downpour of acid in a cylindrical area with a 20-foot radius, 120 feet high, extending downward from a point you can see. Until the spell ends, you can use your action to move the acid storm up to 30 feet in any direction.
When a creature enters the spell’s area for the first time on a turn or starts its turn there, It must make a Constitution saving throw. A creature takes 8d10 acid damage on a failed save, or half as much damage on a successful one. In addition, a Large or smaller creature that fails the save must succeed on a Dexterity saving throw or it is knocked prone.
The acid storm also damages non-magical objects in the affected area, dissolving organic matter and corroding non-organic matter.
Last updated Oct 24 2024 @ 11:53
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