4th-level enchantment
Choose an unconscious creature that you can see. It must make a Charisma saving throw. On a successful save the target instantly wakes up with a nagging feeling that that something tried to intrude into its mind.
On a failed save, you gain limited control of the target. For the duration you have a telepathic link with the target as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands (no action required), which the target does its best to obey. The target can only perform simple actions such as moving or interacting with objects, can speak only falteringly, and cannot attack or cast spells.
The spell ends if the target takes any damage, or if another creature uses its action to shake or slap it awake. The target remains unconscious for the duration and wakes up naturally when the spell ends.
When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.
Last updated Oct 23 2024 @ 16:27
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