spell

Part of Subtle Magic in the Weave Relics book

Sleepwalk

4th-level enchantment

  • Concentration
Casting Time:
1 minute
Range:
120 feet
Components:
V, S
Duration:
Concentration, up to 1 hour

Choose an unconscious creature that you can see. It must make a Charisma saving throw. On a successful save the target instantly wakes up with a nagging feeling that that something tried to intrude into its mind.

On a failed save, you gain limited control of the target. For the duration you have a telepathic link with the target as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands (no action required), which the target does its best to obey. The target can only perform simple actions such as moving or interacting with objects, can speak only falteringly, and cannot attack or cast spells.

The spell ends if the target takes any damage, or if another creature uses its action to shake or slap it awake. The target remains unconscious for the duration and wakes up naturally when the spell ends.

At higher levels

When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.

Last updated Oct 23 2024 @ 16:27

© Black Feather Games 2024