Brave New Vardia Humanoid Crew Cook

creature

Cook

Supporting with snacks

Ability Mod Save
STR 14 +2 +2
DEX 10 +0 +0
CON 18 +4 +6
INT 10 +0 +0
WIS 14 +2 +2
CHA 10 +0 +0

Medium Humanoid (Any)

AC 11 (Leather Armor)

HP 34 (4d8+16)

Speed
30ft.
Proficiency Bonus
2
Challenge
1/2 (XP 100)
Resistances
Poison
Immunities
Poisoned
Gear
Leather Armor, Meat Cleaver (Shortsword), Chef's Utensils

Actions

Meat Cleaver
Melee Weapon Attack, one target, 5ft reach, +4 to hit, 1d6+2 piercing damage.
Treats (6/Day)
The Cook produces a treat from the menu and can either consume it as part of the same action or pass it to another creature within 5 feet of itself. A creature already in possession of a treat requires a bonus action to consume it.
Goodberry Pie
The consumer instantly gains 1d4+2 hit points.
Carrot Cake
For 1 hour the consumer gains darkvision up to a distance of 60 feet.
Sugar Bomb
For 1 hour the consumer gains an extra 10 feet of movement speed.
Fisherman’s Friend
For 1 minute the consumer gains 2 temporary hit points at the start of each of its turns.

Notes

Cooks are essential to the running of a ship, ensuring bellies are full for the busy day ahead. At sea they keep track of supplies, allocate rations, and prepare communal meals. On land they are always on the lookout for new ingredients and recipes to keep the crew happy.

Last updated Jun 13 2025