Brave New Vardia Humanoid Crew Merchant

creature

Merchant

Let them eat cake

Ability Mod Save
STR 8 -1 -1
DEX 10 +0 +0
CON 14 +2 +2
INT 14 +2 +2
WIS 14 +2 +2
CHA 14 +2 +2

Medium Humanoid (Any)

AC 10

HP 26 (4d8+8)

Speed
30 ft.
Proficiency Bonus
2
Challenge
1/2 (XP 100)
Skills
Deception +4
Gear
Walking Stick (Rapier), Fine clothes, Ledger, Calligraphy Supplies
Credit Note (1/day)
The Merchant can subtract 20% (up to a maximum of 500gp) from any single transaction at a store.

Actions

Hidden Rapier
Melee Weapon Attack, one target, 5ft reach, +3 to hit, 1d8+1 piercing damage.

Spellcasting

Intelligence
Save DC 12, Spell Attack +4
At will:
Friends
2/day each:
Arcane Lock, Distort Value, Jim’s Glowing Coin
1/day:
Incite Greed

Notes

Shrewd and materialistic, merchants will turn any situation into a business opportunity that benefits them. Obsessed with the accumulation of funds, morals go out of the window when it comes to making money. Merchants are often found enjoying the luxurious side of life and can have expensive tastes.

Last updated Oct 8 2025