Brave New Vardia Humanoid Crew Rocketeer

creature

Rocketeer

Humanoid Cannonball

Ability Mod Save
STR 14 +2 +2
DEX 14 +2 +2
CON 10 +0 +0
INT 14 +2 +2
WIS 10 +0 +0
CHA 14 +2 +2

Medium Humanoid (Any)

AC 16 (Breastplate)

HP 18 (4d8)

Speed
30 ft.
Proficiency Bonus
2
Challenge
1/2 (XP 100)
Skills
Performance +4
Gear
Pistol, Breastplate, Rocket pack

Actions

Pistol
Ranged Weapon Attack, one target, range 30/90 ft., +4 to hit, 1d10+2 piercing damage.
Punch
Melee Weapon Attack, one target, 5ft. reach, +4 to hit, 1d6+2 bludgeoning damage.
Flare (6/day)
The Rocketeer shoots a flare at a point up to 120 feet away, where it explodes and sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet until the end of your next turn. Each creature in a 5-foot-radius Sphere centered on that point makes a DC 14 Dexterity saving throw, taking 2d4 Fire damage on a failed save.

Bonus Actions

Rocketeer (6/day)
For 1 minute, the Rocketeer gains a Fly Speed of 60 feet and can hover. However, when they land on solid ground they must succeed on a DC 12 Acrobatics check or take 1d6 bludgeoning damage and fall prone.

Notes

Rocketeers are singularly focused on developing reliable rocket propulsion, convinced it is the future of transportation. However, they often injure themselves in their pursuit of this unreliable method of getting around.

Last updated Nov 18 2025