Conjuration cantrip
You conjure a Medium plant with sharp thrashing leaves in a space of your choice within range. Until the spell ends, the plant fills a 5-foot cube which becomes difficult terrain. One creature that is occupying the space where you cast the spell must make a Dexterity saving throw. On a failed save, it takes 1d6 slashing damage. The plant has 10 AC and it instantly withers and dies if it takes any damage.
The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Last updated Oct 24 2024 @ 11:55
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