8th-level conjuration
Until the spell ends, you are surrounded by twisting tendrils of fire. Whenever a creature within the area makes an attack against you, it is lashed with fire and must make a Dexterity saving throw, taking 3d10 fire damage on a failed save, or half as much damage on a successful one. A creature must also make this saving throw when it enters the area for the first time on a turn or starts its turn there.
Last updated Nov 18 2024 @ 16:31
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