1st-level illusion
You create an illusory attack against a creature you choose within range. The target must make an Intelligence saving throw. On a failed save the target takes 2d6 psychic damage, believing the attack to be from a willing creature you select within range. Until the end of its next turn, the target has disadvantage on attack rolls against all creatures except the one it believes attacked it.
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Last updated Jan 21 2025
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