- Casting Time:
- Action
- Range:
- Self
- Components:
- V, S
- Duration:
- Concentration, up to 10 minutes
A sticky poison oozes from your entire body, collecting on the floor at your feet and leaving a steaming acrid trail behind you. Until the spell ends, you gain the following benefits.
- You are immune to acid and poison damage and the poisoned condition.
- The ground you walk upon is covered in a 5-foot-wide trail of acid that causes 3d6 acid damage to creatures that walk on it. A creature can take this damage only once during a turn. This trail counts as difficult terrain for the duration, and persists until the start of your next turn.
- You can use your action to create a line of acid 30 feet long and 5 feet wide extending from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 4d8 acid damage on a failed save, or half as much damage on a successful one.