3rd-level divination
Choose one creature within range that you can see. Your target must make a Charisma saving throw. On a failed save, you project yourself into its mind. For the duration you can see through the target’s eyes and hear what it hears, and you are aware of its surface thoughts. The target is not aware of your presence.
At any time before the spell ends you can use your action to deal 4d6 psychic damage to the target, ending the spell.
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Last updated Oct 23 2024 @ 16:26
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