6th-level evocation
Surrounded by flames, you teleport yourself to an unoccupied space you can see within range. Each creature within 30 feet of the space you teleport to must make a Dexterity saving throw, taking 5d10 fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects that aren’t being worn or carried.
Last updated Oct 23 2024 @ 16:07
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