spell

Part of Subtle Magic in the Weave Relics book

Slumber

2nd-level enchantment

Casting Time:
Action
Range:
30 feet
Components:
V, S
Duration:
10 minutes

One creature in range that can hear you must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. On a failed save the target falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake.

Last updated Oct 23 2024 @ 16:26

© Black Feather Games 2024