2nd-level enchantment
You weave a soothing tapestry of sound that lulls one creature within range that can hear you to sleep. The target must make a Wisdom saving throw, doing so with advantage if you or your companions are fighting it. On a failed save, the target remains unconscious until the spell ends, it takes damage, or someone uses an action to shake or slap it awake.
Creatures that do not sleep (e.g. undead) or cannot be charmed (e.g. some constructs) are not affected by this spell.
Last updated Jan 23 2025
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