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Worldbuilding and Homebrew

Free high-quality content for 5th edition Dungeons and Dragons and above.


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  1. Black Feather

    Shapeshifting spy and skirmisher

    Drawing upon the forces of natural magic, the Black Feather blends roguish cunning with druidic transformation to yield a formidable spy and skirmisher. In their raven form they can dodge attacks, find a safe perch, or reposition to make a sneak attack.

    How did you come to possess this esoteric knowledge? Did you swear an oath to the forces of nature? Did a circle of druids help shape a power locked within you since childhood? Perhaps you struck a bargain with the ravens ferrying your soul to the afterlife, only to return as a Black Feather.

    Subclass rogue
  2. Winter Shard

    A magical ice crystal

    A small shard of deep blue ice inside a thick tube of glass, attached to an iron chain. Unless covered with an insulating material, The shard emits an aura of extreme cold in a 5-foot radius around itself.

    Attunement
    The shard must be held in the hand for 1 hour while blue tendrils of ice travel up your arm and spread over your body. At the end of the duration you must make a DC 20 Constitution saving throw.

    On a failed save the shard releases a burst of ice crystals causing you to take 4d6 cold damage. In addition, you are frozen in ice and become petrified for 1 hour. If you fail to attun

    Item artifact spellcasting focus

Your old reliable cantrips are there from the very start of your character’s journey. Here are some fun cantrips to use, or perhaps even to plan an entire character around.

  1. Briar (Conjuration cantrip)
    Spell conjuration cantrip
  2. Dark Arts (Necromancy cantrip)
    Spell necromancy cantrip
  3. Headwind (Evocation cantrip)
    Spell evocation cantrip
  4. Hiatus (Transmutation cantrip)
    Spell transmutation cantrip
  5. Hot Hands (Transmutation cantrip)
    Spell transmutation cantrip
  6. Jolt (Evocation cantrip)
    Spell evocation cantrip
  7. Mucus (Evocation cantrip)
    Spell evocation cantrip
  8. Rebuke (Evocation cantrip)
    Spell evocation cantrip
  9. Resonance (Enchantment cantrip)
    Spell enchantment cantrip

Our Books

We collect our content in themed books, in the hope that one day they might be published as such.


Black Feather

New character options shaped by primordial magic

- Black Feather -
Before there was good or evil, when the multiverse was but a seed of order erupting from the Chaos, there arose forces acting as the bulwark against the Void. Whether by choice or fate, many have been influenced by these primordial magics symbolized by the Black Feather. Now their secrets are revealed, allowing you to craft epic characters and expand your game world with this collection of new subclasses and abilities.

Weave Relics

Nine mythical items that grant access to 140 new spells

- Weave Relics -
When the eruption of reality settled into the planes of existence, the magic of creation stretched and warped under the strain. These ripples echo through the multiverse to this day as wild magic. But some coalesced into Weave Relics, objects of unprecedented power that defy the accepted understanding of spell craft. With this book their secrets are now laid bare, granting powerful abilities and new spells to anyone daring enough to wield them.

Wilder Magic

Wild magic related character options, items, and expanded rules.

- Wilder Magic -
Wild Magic Surges occur when the forces of chaos, chance, and magic are pushed to extremes. A surge is a chaotic event that can vary in intensity but cannot be controlled, only experienced.

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